Under the Veil is a stealth game created for my Final Year Project at Staffordshire University. It was an exploration of the design philosophies behind the stealth genre.
Over the course of the year, I learnt many design techniques falling under trees such as AI design, movement design and controls, game flow and level design.
The project was scripted using Unreal Engine’s Blueprint system, with a sprinkling of C++ where necessary.
The project features the Polygon Adventure and Knights asset packs by Synty Studios.