Gameplay Video

Behold, Bloodstone!

ROLES

Game and Level Designer


FOR

Staffordshire University


DATE

January – April 2018


TYPE

Student Project (Solo)


DEVELOPED IN

Unreal Engine 4


DESIGN DOCUMENT

http://bit.ly/2BxqCSv


KEY WORK

  1. 1. Learning how to write and format a design document, including high concept and pre-production, and using this to drive my work
  2. 2. Implementing new gameplay mechanics through UE4 Blueprints using a pre-existing framework
  3. 3. Self-taught how to design and implement 2D camera systems
  4. 4. Level Design from pre-production to final pass

A second year project; the task assigned was to create a Metroidvania prototype based on a pre-existing framework called NightBreed developed by members of staff at Staffordshire University. This was great fun and challenged me to learn and utilize some new design techniques I had not used before.


The NightBreed framework utilizes Epic Games' Infinity Blade asset packs.