Daniel J. Saunders
Hullo there! I’m Daniel Saunders, a fan of computer games and board games alike; and my passion is to discover what makes games truly fun and engaging.
I studied games development for five years in education, and found myself loving many aspects of both game and level design. During that time, I've met many wonderful people who have influenced my style of work and continue to meet industry newcomers and veterans alike to try and gain insight from all walks of the industry.
Now in the industry, I feel like I have so much more to learn and every step I take from here is only going to add to the piles of knowledge that I built whilst studying.
When not dedicating time to the making and playing of games, some of my spare time is spent training at the gym. As an avid fan of both powerlifting and strongman, I'm inspired to stay strong and in good health. I also try to make time to play tabletop RPGs with a group of friends.
BSc (Hons) Computer Games Design
Graduate as of the 11th of July 2019. Left with a First Class degree with honours.
UAL Extended Diploma in Creative Media Production and Technology
|2019||GradEx 2019 (Solo), Staffordshire University, Staffordshire, GB
Exhibited final year project, Under the Veil, to industry judges, industry visitors and public guests.
|2019||Game Republic Student Showcase 2019 (Solo), University of Hull, Kingston upon Hull, GB
Exhibited final year project, Under the Veil, to industry judges and public guests.
Unreal Engine 4, JIRA, 3DS Max, Microsoft Excel, Adobe Photoshop, BitBucket, SourceTree, Unity